War, War Never Changes...
9/28/2012
When creating new software, the hiccups abound. We are still in the process of figuring out how to have the user access materials, and have it be "fun".
Not going great.
Successes
We agreed to focus on the problem input, but we cannot determine how this is any different than a story problem from a text. More work is needed.
Failures
I feel our person-to-person communication is great, but long distance, text, email has failed a little. Nothing harsh, just not what we need.
Time
Never enough. True statement. We will keep working on making this work.
*XNA - Not too bad. Extremely well documented, and preferred over MOAI.
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