Reality of War
8/31/2012
When you work as a group, you realize not just how you work with others, but also your own limitations. It lets you realize new ways that you can learn and improve. We had a strong focus of confirming some hopes and fears regarding MOAI and what we want to accomplish in the game.
Successes
Proper input, output, and the use of our brains! We have been successful at placing objects, moving objects, developing a general UI for the game, as well as player input for moving the objects as requested.
Failures
Sound was an opportunity I really wanted to use in the demo, but with the major complications and limited documentation with MOAI, we have placed sound design into the project backlog. We are still meeting with Dave Matney next week, to discuss future ideas and contract information that will be required/needed. If we have time before we polish the game, we will look back into sound implementation.
Time
Time goes by quickly when you are having fun. I heard someone mention that they were looking forward to the stress...I cannot agree, but I can agree with looking forward to future projects, gaining knowledge, and success.
It has been a wonderful learning experience and I cannot wait to learn more!
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