Friday, November 30, 2012

Post 14 - Creation from Goo

Creation from Goo

Slimy

We found that we have been split into three groups, rather than seven, as per usual. Our group consists of one artist, three producers, and six engineers. Crazy!

We were tasked with creating a game that is "Indie". What does this mean? We determine this to mean that our game shouldn't have standard tropes, and will need to do something different in the game.

We discussed ideas of guiding objects through puzzles, or using a character that laughs to taunt our enemy (Note, this does not cover nearly all of the topics we discussed), and we finally landed on this blob of good who might slide down the level, from top to bottom. Our objective is to split this blob of goo into smaller pieces, until it is small enough to be destroyed.


Changing Colors

What differences can the game contain? You can fire at the blobs of goo with a projectile (rocket, bullet, etc), place bombs in the level to blow it into smaller pieces, sticky tape to slow it's progress down or even stop smaller pieces of goo from moving.

This is our next step of creation and iteration. Onward!

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