We did it again...With lots of struggle.
We culled our five game ideas down to three.
Game Idea Title
Physics/Blink Game - "Blink"
Garbage Game - "Wasteland"
Sight Game - "Out of Sight Out of Mind"
At which point we expanded, discussed gameplay ideas, concerns about iteration, and confusion we had about these choices.
And that's where the trouble happened.
Then we had to get rid of one idea from the previous list, and make sure we were all okay with it. We rewrote all of our game documents as smaller groups of the whole team. The professors were then going to read over the documents and give us feedback.
We had some reduced time in our meeting with the professors, due to other great EAE news on campus. But, it didn't help the decision making.
The professors gave us little feedback other than, "I think the Wasteland game is the weakest idea."
When it finally got down to the point we had to remove a game we tried to decide what game we were all in agreement on. I was very concerned about Blink. I really love the idea mechanically, but I have no investment in the game when it comes to design and thesis. I was honest with the group about it, and as we were discussing it, it was decided to be safe from removal.
Now to remove one from either Wasteland or Out of Sight Out of Mind. Out of Sight Out of Mind was my game pitch.
We could not come to an agreement on which game to remove from our prototypes. The professor's suggested making three prototypes, but we knew that was a bad idea with our limited numbers.
So, it finally came down to a vote. 7-6, Wasteland. Out of Sight Out of Mind has been removed.
I am throwing myself behind the Wasteland discussion, but I am honestly hurt to see my game go.
Onward and upward. Besides, I can always build it as a side project.
We have our prototypes due in one week, and we are starting this weekend. We are working on the objects that are interact-able as well as the character movement and control scheme.
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