Friday, August 31, 2012

Post 2 - Reality of War

  Reality of War


8/31/2012

When you work as a group, you realize not just how you work with others, but also your own limitations.  It lets you realize new ways that you can learn and improve.  We had a strong focus of confirming some hopes and fears regarding MOAI and what we want to accomplish in the game.

Successes


Proper input, output, and the use of our brains!  We have been successful at placing objects, moving objects, developing a general UI for the game, as well as player input for moving the objects as requested.

Failures


Sound was an opportunity I really wanted to use in the demo, but with the major complications and limited documentation with MOAI, we have placed sound design into the project backlog.  We are still meeting with Dave Matney next week, to discuss future ideas and contract information that will be required/needed.  If we have time before we polish the game, we will look back into sound implementation.

Time


Time goes by quickly when you are having fun.  I heard someone mention that they were looking forward to the stress...I cannot agree, but I can agree with looking forward to future projects, gaining knowledge, and success.

It has been a wonderful learning experience and I cannot wait to learn more!

Sunday, August 26, 2012

Post 1 - Prepare for War

Prepare for War

8/26/2012

So, here it is.  The first blog I have ever created.

Here you will find my thoughts and findings for rapid prototyping games.

Studio

We have roughly 30 people, split into groups of fours, working on developing game ideas for customers.  The main focus for us is currently learning the basics of MOAI, a language that none of us have dealt with before. There are similarities with C++, so it should not be too difficult.  We will see.

Everyone has been wonderful!  It has been great to learn more about them and see what knowledge everyone has. This will allow all of us to learn more from each other and develop great products for exciting companies.

Beehive Cheese Company

The company that we are currently working with is Beehive Cheese Company (http://www.beehivecheese.com/).

They came to us with the idea of creating a game that will help others be educated about their products, and have fun on the go.  We are currently developing a game for iOS, with simple touch controls, and focusing on the idea of playing the game in one hand.

We are looking into the social aspect of the gaming space, allowing social media to be included, as well as potential coupon codes for the customers' next cheese purchase.

The group of people are full of knowledge and ideas.  This is going to be great!

Stay tuned for more.

*Thanks to Katie Johnson for all of the information, and the delicious cheese! @KatieAJohnson